Custom PBR Renderer by D3D12

Working on Process…

Init

  • forward rendering (done)
  • PBR (done)

Oct 16 update

  • texture (done)
  • cubemap (done)
  • normal mapping (done)
  • camera control (done)

On going

  • shadow map
  • the scene


Custom PBR Renderer by D3D12
https://dotafs.com/2024/08/15/Physically-Based-Rendering-with-DirectX-12/
Author
DOTAFS
Posted on
August 15, 2024
Licensed under